Articles that decry players as”asses” hardly help. They simply make diablo immortal gold game authors feel superior while fanning the fires and accomplishing absolutely nothing productive. Blizzard programmers asking their biggest fans”Would you guys not have phones?” When they see just how disappointed they are that this game is not coming to PC is similarly exceptionally unhelpful. Is this the clients’ fault?
No, it isn’t entitled to expect the company you’ve supported for years to announce something geared toward you at their biggest event of this year. That is not entitlement or poisonous or anything else, and anybody saying is missing the point quite poorly indeed.Another significant note: BlizzCon attendees invest money to be there and even cover virtual access. To then be given a capstone announcement directed not at the core fanbase in presence, but to millions of casual players who aren’t longtime fans is an obvious, if unintentional, slap at the face.
Adding injury to insult, we know nothing about Diablo Immortal. Some individuals were able to demo it in BlizzCon, however they came off with no understanding of the most crucial systems like how equipment and loot works.We also have no clue what kind of monetization Blizzard intends to utilize, however given the gloomy state of the cell sector and the way it plays to cheap diablo immortal gold whales as well as the Asian marketplace where microtransaction, pay-to-win schemes and other questionable earnings practices are much more widely accepted, we could be forgiven for our skepticism.Blizzard’s silence on this particular issue is worrisome.